Saturday 28 May 2016

TOWNHALL LEVEL 8 BASE GUIDE CLASH OF CLANS

TOWNHALL LEVEL 8  BASE GUIDE
 CLASH OF CLANS

Base guide th level 8 clash of clans - This tutorial article is discussed about clash of clans game. In this article related to " Base guide th level 8 clash of clans " discussed how to build against Builder, Defense, Base, Strategy, COC, Clan Wars, Attack and defensive.
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At this level range, I recommend starting out with the same Barbarian, Archer, and Wall Breaker army that we used at TH7. However, you should start working on level 5 upgrades for the Archer, Giant, Goblin, and Wall Breaker.



Once you have completed this research, we can take on a new farming strategy altogether: Giants, Archers, Goblins, and Wall Breakers. The typical breakdown for an army should be about 10 Giants, 50-60 Archers, 10 Wallbreakers, and 70-80 Goblins for a total of 200 supplies.
To use this new army, you are looking for a place to distract the primary towers protecting the resource storage points. Make sure you trigger any traps with Goblins near where you want to start and drop your Giants and a few Wallbreakers. While the Giants are distracting the enemy towers, drop your Archers in a semi-circle behind the Giants. Also, save a few Archers for exposed resource points or other structures.


While your Giants are distracting the enemy, use the rest of your Wallbreakers to try and break towards the enemy’s storage points. You can then drop large numbers of Goblins, which will focus on grabbing the exposed loot. Healing Spells work best when used on the clustered group of Goblins. When you give 60+ Goblins a healing spell, they will chew through walls and move onto the next storage point with surprising speed.
When looking for bases to attack, you should try and find Town Hall 7 or Town Hall 8 bases. Town Hall 9 bases can be good for snagging Dark Elixir, but will be too tough to clear with this army.
However, even TH9 and TH10 bases can make great farming if the mines and elixir collectors are full. Goblins are great at collecting hundreds of thousands of gold and elixir in a single attack just by looting full collectors and mines. You can loot these full collectors for a massive resource gain. Do not worry about hitting the 50% clear on these bases – you can always get the trophies back later.
Note that with the Goblin, Archer, and Giant combination, you rarely clear the enemy’s base, but you almost always get all of the loot. Your Archers should help you hit 50% so you can maintain your trophy count.
Barbarian and Archer-based armies still work great if your primary focus is Gold or Elixir. The Giant/Goblin/Wall Breaker army is better for grabbing Dark Elixir while still effective at getting Gold and Elixir.
Let’s take a look at what buildings you can make at Town Hall level 8.

Defensive buildings:
  • 5 cannons (up to level 10)
  • 5 archer towers (up to level 10)
  • 3 mortars (up to level 6)
  • 3 wizard towers (up to level 6)
  • 3 air defense (up to level 6)
  • 3 hidden teslas (up to level 3)
  • 6 spring traps, 3 giant bomb, 6 bombs
  • 225 walls (up to level 8)
Resources:
  • 6 gold mines (up to level 11)
  • 6 elixir collectors (up to level 11)
  • 1 dark elixir drill (up to level 3)
  • 3 gold storage (up to level 11)
  • 3 elixir storage (up to level 11)
  • 1 dark elixir storage (up to level 4)
Offensive buildings:
  • 4 Army camps (up to level 6)
  • 4 Barracks (up to level 10)
  • 2 dark barracks (up to level 4)
  • 1 spell factory (up to level 3)
  • 1 clan castle (up to level 4)
  • 1 Laboratory (up to level 6)

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